My tasks: Character & Environment Design, Modelling and Texturing.
Software used: Maya, Photoshop, Unity, Modo

Legacy Quest: Rise of Heroes is a tactical RPG developed by Socialspiel for mobile platforms and Facebook Gameroom. I worked mainly as a character artist, designing and modelling dozens of heroes and monsters and taking care of correct implementation in unity. I also worked on setting up a quick and efficient pipeline (both Modo and Maya) for modelling and rendering props and level tiles for a number of different settings, and directly implementing them into our Unity workflow. Additionally I helped out with animations and creating and adjusting character effects in Unity.

Rise of Heroes screenshot

Rise of Heroes screenshot

Rise of Heroes screenshot

Rise of Heroes screenshot

monsters

hero level up