My tasks: design for selected screens, including Staging, Lighting & Rendering and part of Modelling as well as Overpaint.
Menu and Interface Desing
Software used: 3ds Max, Photoshop
Das Geheimnis des Gesiterschiffs (“Mystery of the Ghost Ship”) is an adventure game I worked on during my Internship at House of Tales in 2009. The screens for the game are mostly prerendered, thus allowing me to do an overpaint in Photoshop, contributing to the old, gritty and mysterious mood of the scenes.
I also did the complete Menu and Interface Design for the game.